Docs: For publishers

For publishers

Tabletwin turns a rulebook into a working model of a game: the turn order, the decisions, the cards and the end conditions as data that a computer can play, check and draw. For a publisher that gives three things nobody has to build by hand.

What a model gives you

  • A rules check before print. The engine plays the game thousands of times. It finds a step the rules never reach, a turn that can stall, an action that can never be taken, a game that does not end. In the workshop you see the result on the game's chart within seconds of a change.
  • A chart of the game. One picture of how a round goes, the same symbols for every game, so a player who learned to read one reads yours. It prints on one or two sheets. See Reading a game.
  • A demo people can play. The model runs in a browser, in 2D and 3D, alone against the computer or with friends by link, with the rules explained question by question. Nothing to install.

What is on the site today

For our own games and public-domain games the full model is playable. For a published game we show the structure only: the shape of a round, the decisions, the timing windows, in our own words, and a walk-through of how the table is set up, with plain cards named by their kind. No card texts, no play, no print and play, nothing to download. Gloomhaven and Too Many Bones are examples.

So that the explanation looks like your game, as a review or a how-to-play video would show it, it uses a few of your own images as you published them on BoardGameGeek: the box on the game's tile and page, and photos of the components, a board or mat and the table set up beside the walk-through. Each is credited to you, with a link to the game's page on BoardGameGeek. We download them once and serve them ourselves, so your pages there are not loaded by our visitors. The images only explain: they are never on the cards, in play, in print and play or in anything to download. If you would rather we used other images, or none, say so (see below) and they are changed or removed.

A full model of your game, with your card texts and your artwork on the cards, appears on the site only when you say yes. You keep every right; the model describes your game, it does not replace it.

How to say yes, or no

  • Yes, build the demo. Tell us through the Feedback button at the bottom of any page, with a way to reach you. We agree what goes on the page (the full game, a scenario, a tutorial), you send the rulebook and the art, and the model is built in the workshop so you can review every rule against the rulebook line it came from.
  • No, take it down. Use the same button, name the game, and the page is removed.

Fair questions

  • Who owns the model? You do, as far as it is your game. The modelling language and the site are ours.
  • Can people copy the game from the model? The model is as public as the demo you allow. A structure-only page shows no more than a review would.
  • Does it cost anything? No. Tabletwin runs on a free plan and is a one-person project; a demo of your game is good for both of us.

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