Ambush (windows and stack)
Reaction windows and a stack: a played card can be answered before it resolves.
2 players
Both players have 3 life and 2 tokens. In the window, the player with priority may set a trap (1 token: the other player loses 1 life) or disarm one of the other player's traps (1 token). Everything goes on a stack and resolves from top to bottom once all players pass in succession. After the window, the player with more life left wins.
Goal and end of the game
- Score after the window; compare life left
How the game goes
Follow the track from top to bottom. ↻ repeats, a side track is a branch; under every step: what you decide there. Tap a step for what you decide there.
All steps in words
- Setup
- Outcome
Under the hood
These rules are read straight from the game's model: the same data the engine plays with. For the exact expressions, the rules diagram and the model source: